This is an amazing game. Please keep up the hard work. There are a few bugs and some things I would add, so if steven is reading this, he can add them. (I ordered each thing from most relevent to least relevent.)
Bugs:
When I run out of ammo on my pistol, I can't reload any other gun
Double-Jumping is a bit inconsistent, and it doesn't always happen
Additions:
MULTIPLAYER CO-OP AND DEATHMATCH
Death Screen
Invincible Mode (So I can practice and play around with the movement mechanics)
New Guns: SMG, Rocket Launcher, flamethrower, sniper
We should be able to make our own levels.
New Levels: The first demo's level.
If you run out of ammo, I think there should be an ammo pack to refill all your guns
If you are running low on health, maybe you could press a button to unleash a boss monster that will drop a health pack when killed
I think you should be able to pick up dead monsters and throw them at other monsters, and if you kill a puncher-man, it should damage monsters it falls on.
I know this may sound harsh, but this game is truly amazing, and I believe it can change first person shooters
So, I love it, I love everything about this. The wall running is never buggy, the movement is clean and smooth, and overall it just seems so well put together. If in one of the future releases we could implement our own maps from just .obj files or something, that'd be awesome. But I love the game, wall running was my favorite thing to do in Titanfall and I think I've already played this for like six hours. Id like to say I've also mastered the movement mechanics and just some tips for anybody struggling with it, use your cursor religiously, this game provides so much control to the user about momentum; It reminds me of cs:go surfing. But I digress, please keep it up and I will definitely buy the game when it fully releases.
TLDR: amazing game, little to no bugs on my end
Note: the only one thing that is slightly off putting is shooting and not having a first shot being on target, or any being on target. I think its the motion you implemented in this version, since the bullets are an actual object (something i like quite a lot, reminds me of battlefield) but Im not really sure how to fix it.
Also just got back into blender because of this, I'm gonna try making my own games in unity, just figured id say that, so thanks for being awesome!
If there's any way i can help with Dev, Creative resources or just testing, I'M IN. Jesus this demo already got me excited for some fun with my friends
I'm a mac user and when try to open the game it says Mac cannot be opened (Mac is the name of the game). Can someone please tell me what I can do to fix it?
this game is really cool . and has lats of ptichll i wood love to help you make the game you will get all of the credit i just wunt to lron to make games
Same yeah my pistol ran out of ammo so then i use the rifle then the rifle needed to reloaded but it would not reload so used the shotgun but it would not reload and for some reason and yeah but also this is just the demo of the game.
Please add sound. The game has its own issues, but thats the case with really any game. Just, I beg of you. Add sounds. It would make the game ten times better.
Hello! I have a recommendation, make the game like RE:RUN with intentional speed addition like b hopping, it makes the game much more satisfying if its intentionally adding up speed for fun. Just check the top speedrunner for RE:RUN a person like you would love it.
The problem is that the pistol is op, you can just 1 shoot most of the enemys ...
you can use shotgun jumping to make shotgun more usefull and make it have more damage that is short ranged also for the assault rifle make it have higher fire rate or not reload that would balance it out i think... but wait.. the enemies would get rekt.. make enemies be faster mostly the bomb make them be able to regen mostly the tank thing and ADD BHOPPING
Bhopping already exists, just no scroll wheel keybind to make it as efficient as possible. and its just an alpha, so the weapons will be broken. Also in case you argue that the hops slow you down, mange your wallruns and just get used to the feel of when to jump on a surface.
Amazing game, great platforming. I have been playing this for 2 hours now and I am going to continue, its just that good. Suggestions: Lower the Revolver bloom, maybe make an Ammo Box and Health Kit update. Don't forget the sounds. Thank you for making this
Really neat and unique game. Love all of the bloom modifiers and the movement is just amazing. Some audio design would be nice, as would a larger playground (or maybe just a couple different playgrounds). But this is really great and tons of fun to mess around with.
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beautiful!
Steven pls contact me
This is an amazing game. Please keep up the hard work. There are a few bugs and some things I would add, so if steven is reading this, he can add them. (I ordered each thing from most relevent to least relevent.)
Bugs:
When I run out of ammo on my pistol, I can't reload any other gun
Double-Jumping is a bit inconsistent, and it doesn't always happen
Additions:
MULTIPLAYER CO-OP AND DEATHMATCH
Death Screen
Invincible Mode (So I can practice and play around with the movement mechanics)
New Guns: SMG, Rocket Launcher, flamethrower, sniper
We should be able to make our own levels.
New Levels: The first demo's level.
If you run out of ammo, I think there should be an ammo pack to refill all your guns
If you are running low on health, maybe you could press a button to unleash a boss monster that will drop a health pack when killed
I think you should be able to pick up dead monsters and throw them at other monsters, and if you kill a puncher-man, it should damage monsters it falls on.
I know this may sound harsh, but this game is truly amazing, and I believe it can change first person shooters
i cant play
So, I love it, I love everything about this. The wall running is never buggy, the movement is clean and smooth, and overall it just seems so well put together. If in one of the future releases we could implement our own maps from just .obj files or something, that'd be awesome. But I love the game, wall running was my favorite thing to do in Titanfall and I think I've already played this for like six hours. Id like to say I've also mastered the movement mechanics and just some tips for anybody struggling with it, use your cursor religiously, this game provides so much control to the user about momentum; It reminds me of cs:go surfing. But I digress, please keep it up and I will definitely buy the game when it fully releases.
TLDR: amazing game, little to no bugs on my end
Note: the only one thing that is slightly off putting is shooting and not having a first shot being on target, or any being on target. I think its the motion you implemented in this version, since the bullets are an actual object (something i like quite a lot, reminds me of battlefield) but Im not really sure how to fix it.
Also just got back into blender because of this, I'm gonna try making my own games in unity, just figured id say that, so thanks for being awesome!
If there's any way i can help with Dev, Creative resources or just testing, I'M IN. Jesus this demo already got me excited for some fun with my friends
oh figured ot out
how do you play it on windows? I have it downloaded but I don't know how to play it.
Extract it with the platform WinRAR :)
I'm a mac user and when try to open the game it says Mac cannot be opened (Mac is the name of the game). Can someone please tell me what I can do to fix it?
it is hard because the double jump bugs ALL THE TIME so i cant even get to the regular game mode i suggest that you make it able to skip the tutorial
the tutorial is extremely hard and you NEED sound design
how do i run this on windows?
nvm
found it
this game is really cool . and has lats of ptichll i wood love to help you make the game you will get all of the credit i just wunt to lron to make games
At a certain point in the game there is a bug where you can't reload
Same yeah my pistol ran out of ammo so then i use the rifle then the rifle needed to reloaded but it would not reload so used the shotgun but it would not reload and for some reason and yeah but also this is just the demo of the game.
Linux!!!!!!!!!!!!!!
no
YES!!!!
no
I have a idea add some recoil to the shotgun.
fun, feel like god with no health, just mowing down enemys
this game so far is gewd....
i do have some suggestions for it.
1. Sound
2. Lean/Cover (hit either Q or E to lean to the side to aim around objects like walls)
3. Melee weapons like swords, daggers, or even a scythe. it would give the game more options as you play making it feel better.
4. Camera sway (as it is now, it kind feels like your just floating in the direction you move)
thats it, so far good game and I hope to see more of it
lol judging by your 2nd suggestion id say you play rainbow 6
surprisingly, never touched the game myself. i have just seen other games have that machanic and i liked it... even used it in my own projects
the double jump sometimes glitches
Yeah same.
Please add sound. The game has its own issues, but thats the case with really any game. Just, I beg of you. Add sounds. It would make the game ten times better.
Also, if you want and GFX or thumbnails and such, just ask me, I'm really good at it.
Hello! I have a recommendation, make the game like RE:RUN with intentional speed addition like b hopping, it makes the game much more satisfying if its intentionally adding up speed for fun. Just check the top speedrunner for RE:RUN a person like you would love it.
the mac version does not work lol
yes it does, your just doing something terribly wrong. lol jkjk look at earlier comments and you'll get some guides
bro when i download it just stop network problem thingy comes then forbiden thingy comes up
The problem is that the pistol is op, you can just 1 shoot most of the enemys ...
you can use shotgun jumping to make shotgun more usefull and make it have more damage that is short ranged also for the assault rifle make it have higher fire rate or not reload that would balance it out i think... but wait.. the enemies would get rekt.. make enemies be faster mostly the bomb make them be able to regen mostly the tank thing and ADD BHOPPING
Bhopping already exists, just no scroll wheel keybind to make it as efficient as possible. and its just an alpha, so the weapons will be broken. Also in case you argue that the hops slow you down, mange your wallruns and just get used to the feel of when to jump on a surface.
"Future Fall's" Should Be The Name Of The Game.
If Anyone Agree, Reply To This Comment.
Lol reply
yes.
WHAT REALLY I DIDNT SEE THIS PAGE IN TWO DAYS AND I ONLY GOT ONE REPLY?!?!?!?
2.
i sayed that 1 day ago and at that day i had only 1 repl
Amazing game, great platforming. I have been playing this for 2 hours now and I am going to continue, its just that good. Suggestions: Lower the Revolver bloom, maybe make an Ammo Box and Health Kit update. Don't forget the sounds. Thank you for making this
make shotgun jumping
For the official game you should make a menu for controls so they can play the way they feel like.
Really neat and unique game. Love all of the bloom modifiers and the movement is just amazing. Some audio design would be nice, as would a larger playground (or maybe just a couple different playgrounds). But this is really great and tons of fun to mess around with.
game is nice please add sounds
Problem: if you press reload and another key slot you can switch to another weapon while reloading.
yeh
add sounds and levels or goals and you have an A+++++++++++++ game
can't wait to see what the next update is, it was so fun even if it was a bit buggy :D
the double jump is so bad but great shooting
the platforming is pretty bad yu definately should improve it
Game is pretty ok my only suggestions music and low performance mode
you should improv your animations and make firing fast or making a weapon that shoots faster that will make game fun
pretty sweet game would u mind making a graphics settings
how do i play it