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VEIW SHOULDN'T BOB WHEN NOT MOVING


I love your game but make an option to change the light and texture  

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make a option to turn back to old texture

i watht steven video yesterday

cool

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So the bomb dude should give you finger mortar ammo (it should have gravity so not a rocket launcher instead a mortar because the player is already to OP) and the reg enemies give both rifle and revolver ammo because they are about the same minus damage and have a humanoid shotgunner (maybe not humanoid just a multi plasma thread shooting thing) for shotgun ammo

there should be a more distinct enemy pallet or don't make the maps black and purple because they blend in the background a bit (the red on purple also looks a bit harsh so maybe change the purple) new weapon idea: fork = melee and wet sock a throw able weapon that makes the floor lose traction for you and enemies (also I recommend redesigning the weapons to be unnecessary but cool looking like quake 3 and unreal tournament good example is unreal tournament's rocket launcher look at that for reference for how I think the guns should look and animate unnecessary

also baby chad log fist punching dude would be cool

this is still a demo btw

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yeah I know that I want to say some things the game needs that's why it's a demo

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Suggestions 

these are just ideas you don't have to use them these are not demands just some things I think that would make the game better. I'm no programmer so if they are kind of stupid don't use them.


1) make scroll wheel scroll though weapons 

2) make the rocket hand thing on a cooldown like the sprint or the time freeze 

3) crouching please

4) make weapons even more accurate while moving  It would be cool or something

5) allow punching while reloading 

6) make bomb enemies lunge at you 

7 at a weak points exactly like doom eternal where if you shot like a gun or something there ai will have to change how they think and attack 

8) make enemies that die to the rocket hand thing have more funnier ragdolls or something cool

This game has so much potential! Looks a lot like Karlson and Doom in one! The art style is amazing and would be a really fun round-based game!

round based would be cool 3 times to beat the level then next one but in increasing difficulty

Suggestions:

when you are reloading you can punch

I think that will be cool

That will looks:

you stop reloading

in one hand you have gun and second one is punching

(+1)

Honestly this has a lot of potential. I absolutely love how even this early on in development, the game has its own personality, what with the finger guns and dopey moving enemies. I also really liked seeing how the crabs and tall boys reacted when I shot off their hands or legs. More enemies is a no brainer to include and good arena/level design in the final game is a must have, though for a quick demo the parkour was pretty fun.

(3 edits)

This is super cool! One bug I came across is sometimes when I try to melee the small two legged enemies I clip through the ground and off the map. I've been trying to reproduce this by trying it a bunch of times but it hasn't happened a second time, so I'm not really sure what's happening. One other thing, I don't know if you're doing this intentionally but sometimes the bomb dudes don't explode when I kill them, so yeah. Final thought, maybe add some flying enemies, because once you get to certain platforms you're untouchable. The flying enemy idea kinda depends on the map though, if it's an arena like this, it should have flying stuff to cover the high areas. But if it's a more linear map you might not really need flying enemies. Overall I really think this has great potential, and also ZA WARUDO.

(1 edit) (+2)

Suggestions:

Add some indicator of low health like the generic red on the screen edges, health is way too easy to ignore 

Add first shot accuracy and bloom, the crosshair just exploding for no reason just looks weird

Give the shooting enemies spread because they fucking laser anything that moves

Edit: regen would be nice too

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I think the blue energy strips on the character should change color, that wasn't my idea, but its cool so I putting it out there.

no bloom

it doesnt have to be large or significant it just should exist

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o man you game is amazing!!! :D

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The game looks great :D

The shotgun needs to be nerf somewhat in my opinion, or maybe make some enemies immune to certain weapons?

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Nah, it sucked in the last one, and in my opinion, shotguns should be op at close range.

Yeah. In the last demo the shotgun did nothing.

Exactlly

it doesn't work on mac computers. (plz fix)

(1 edit)

Yeah it does, are you using the mac version of the game?

(+1)

Ok so the game is great, but here is some things you could add to the game that would be cool:

Limit the number of double jumps you have on each surface you touch, beacause right now you can just climb walls spamming the space bar

Add some flying or rocket shooting enemy, so when you stop time you could shoot the rocket and make it explode

Make the bomb enemy explode when shot, so you could lure him into a group of enemies and shoot him, adding a bit of strategy to the game

*********When it's done*********

mod support

Some requests

1.Add music

2. ammo pickups would be nice, especially for my finger rockets

3.make the backdrop black and add the purple led strips to the structures

4. parkour before the arena to be removed

5.fix bug where sometimes punching an enemy downwards makes you fall out of the map (you might have to try and do this yourself)

6. Make rifle shoot faster

7.more enemies please

8.add more entities to the spawn cap

I repuest this because i think it will make the game better to play

Seems like my mac can't run either version. Some kind of Big Sur permission error.

it runs like sh*t


(bad laptop rn so yeah but pls add sumn to change graffiks but if not thats cool too)

Did you change the rez to be smaller in the options?

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ye but what i mean is like in vecter (on steam) where you can make an easy to run game easier to run (it goes all the way to potato where its just lines, also its a great game i recommend)

very epic

(+3)

It's amazing how this game handles way better than a lot of AAA shooters...

It would be cool if projectiles could interact with each other (shooting bullets out of the air, or even having the rockets hit each other).

(+1)

hmmm, that would be interesting.

I have a question tho, would the bullets explode, drop instantly or ricochet? Its like, a really cool idea tho

(+1)

they could become 2 sprays of projectiles

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Ok so
Few things to add/change :
- Add a control option for foreign keyboard
- Add ammunition items (like when you kill ennemies)
- Change the reload system of the shotgun to be like the TF2 auto-reload (Basically it reload and if you try to fire it just cancel the reload and fire unless you don't have ammo) because there's a lot of lag when you reload the shotgun but you want to punch/fire

The game is awesome tho!

(+1)

I think ammo being energy that you absorb from enemies when you kill them, or just handle Weapons like in Halo, and spread them across the map with ammo in them to refill your guns.

(+1)

That'll be great

maybe add weapons too

When i say "Add a control option for foreign keyboard" it's because i have a french keyboard so i need to change the language of my keyboard every time i play

(+2)

add sword

(+2)

It would be cool if holding down f would consume a little bit of the time bar, and you would materialize a cool katana and perform a flurry or slashes on the enemy you target. Could be cool

(+2)

Or maybe a massive buster sword kinda thing :D

Yeah, that would be cool too.

(1 edit)

neon katana will be supeeerr cooooooooll

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Cool idea, maybe like a long range katana dash with some invincibilty frames? Like excalibur's exalted blade dash from Warframe.

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Yeah like that

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Yeah its probably my computer because I downloaded the Windows version and opened it using Wine Windows Program Launcher on Linux and its still very very very laggy. I don't know why my computer is so slow I have no games or excessive applications.

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ima try downloading the windows version using wine on linux

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maybe it's my computer but the linux version is so laggy when I press w to move up nothing happens and 3 seconds later I'm a mile ahead 

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any suggestions to make it a little faster?

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and more responsive?

Try putting it in a window in the options.

wdym?

he means put it in windows mode

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is it allowed to fork the game and if yes under which circumstances (i want to help a little bit to learn some unity bcoding)

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and if possible can one of my friends make a review?

(+7)

yo what jerk went through the comments and down voted them all for no reason

(+1)

Can you maybe put the beta on steam cause I can't download it every time I download it does not want to wor

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its not ready yet, so he cant i dont think.

(2 edits) (+2)

Hello! I beleive this game will see a bright future.
I've found some bugs i would like to report.


1. When you dash while wall running, your character moves down, making it a little hard to parkour.
2. There is severe screen tearing, i beleive it is caused by the motion blur feature, though it only happens in fullscreen.

I will feature the screen tear picture below, my computer is a jerry rig so screenshot doesnt work, thats why i took the photo from my phone.

Then i would like to propose some features:
1. Ledge grab, as mention by theviewfromhere.

2. I suggest proposing faster rocket finger gun fire, as it is quite hard to time rocket jumps with the current animation and prox time.

3. Better textures/depth, beacuse when u stare down at the floor, you can only see the monotone colour, and dont see where you are moving.

4. When reloading, you can still melee, it hinders the reload, but it makes a good saving grace feature.

5. Ammo drops, as when i was fighting in the arena, i ran out of rockets in the first minutes.

6. A scroll wheel function for all the weapons.


Disclaimer:

By all of these notices, i dont mean to diss or make your game look bad, i want it to improve and see new hopes & updates.

I hope you consider all of these notices, have a good day!

(+3)

hey, what computer do you use. becuase if its older its probably because of your computer. because that happened to me alot with my old one

Hey, ill keep that in mind, its true, my computer is quite old. But i beleive that this still should be solved, as games should be accesible for budget gamers too. But thanks for the notice!

Have a great day!

(+2)

Cool suggestions, I think the rocket jump delay can and probably will be solved by just making it into its own weapon. Doing so would get rid of the frames where you're pulling out the rocket launcher every time.

(+1)

That is true, we'll see in the next devlog. Thanks for the notice!

Have a great day!

(+3)(-1)

weeee fun demo

(+1)(-1)

Good but my old computer suffered oof

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f

(+2)(-1)

can u make the performance improvement and bug fixes on the black/purple theme? or add an option to toggle between themes?

(2 edits) (+1)(-1)

if u guys want to play this on windows but u get the "not from microsoft store" window, heres how to bypass it.
open the unzipped folder with the exe and open Command Prompt
in command promt write: set __compat_layer=RunAsInvoker
press enter
drag the exe file from the folder into command prompt
press enter

(1 edit) (-1)

I know your only one guy working on this and it's really hard to develop a game, so with that in mind can you please add a ledge grab.

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You can an Android version?

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name suggestions ANOnyMUS therefore being ANOMUS a company who is trying to put "order" in the city by slaughtering innocent people...women ,children and men have all been executed as some sort of "containment" so a resistance of scientists made an ai/cyborg the scientist who made the cyborg used his son's DNA and brain by bringing back his memories now a teenager in a adult sized robot body he decides to have some fun he takes down waves and waves of  BoTS (Bots of Tremendous Succes rates)[its irony to leave out the R out] until he comes to a skyscraper which is claiming to be the base of the sinister overlord but after defeating robots and he finds his cousin also now a cyborg she was quickly to acknowledge the cyborg teenager that she was not on his side and will never change her mind he then tells her his father said when this is finished and the company has been taken care of his father could make him human again and maybe his cousin too she feels tempted but out of knowhere she gets a controlled shock which puts  makes her go haywire and trip and fall in some liquid calling out to her as she short circuited below he closed his eyes  and a brief moment later she was gone he turns around sad before getting a full blown punch in the face by his cousin they fight until they get on the rooftop  by now it is storming they fight some more but his cousin seems too powerful too him now as the incident made her forget about the past and drove her berserk  he decides too put his everything into one blast (by now i have been working on this since 10pm an currently now its 3:43am) he detects a thunderbolt about to strike near him on the roof top so he climbs over to the antenna on the top of the building and starts to charge up his blast when suddenly his cousin shoots a blast at him ripping his right arm off he charges up again as the thunderbolt hits he gets overcharged and obliterates his cousin it some how knocked her wires straight back to as she was but only for her memory defeated she didn't want to die and her cousin demands intel she says she was an assassin sent out to kill him but was also a bit reluctant to do so she told him the CEO is on mars a newly inhabited planet in the solar system the cyborg returns to his father carrying his cousin with him [not like carrying more like assisting her] his father fixes the cyborg up and says is on an expedition to mars the cyborg's cousin asks the cyborg's father is he could make her human again and he said yes but declined it since they need "superbeings"  the cyborg sets off on his journey to mars halfway there he gets into a dog fight with multiple ships and cleverly  destroys them since his shooting system failed after overheating the turrets he then gets to mars destroys waves of bots and a few bosses  and then confronts the ceo who is the final boss after defeating the ceo the cyborg asks where the guy behind it all is the ceo says while rising to his feet you'll have to find it out yourself as the ceo flings himself into a pool of battery acid not knowing where or who the mastermind is the gaame ends on a sad note until ANOnyMUS 2 gets developed im not taking anymore orders

holy sh*t its 6:28 am thank for occupying me for my all nighter i posted it here cuz in his devlog he checked his itch.io page

now after spelling corrections its done 

KitonMC out

(-1)

This is the best game i've ever played besides karlson but i think that the dash should be buft a bit

(+2)(-1)

Very good! I saw your devlogs and playing the demo was very fun

it would be nice to reload the rocket launcher though

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