I think that the next version should have crouching(maybe you could roll by dashing while crouched), cancelable time stop, and a Katana or Buster Sword could materialize if you hold down "F", you would have to charge it for a second, and it would take some energy from your time stop bar but it could hit a wide range for big groups and stop lasers in the front.
if you were to do a v.4 or v.5, pls add a darkmode thnx. also, can you add a time stop canceller. by pressing the time stop button again in stopped time, the time resumes, preserving your time stop charge. and add a double time stop bar overlapping the charge so you can do two at a time. (you can make the 2nd bar harder to fill). and a rocket reload by mob drops to make the mobs more useful. also add more melee weapons and a control switch
I absolutely loved the demo! Everything feels so smooth and plays so well! When you said some of the mechanics were inspired by Titanfall I knew I had to play it, because I absolutely love that game! I can't wait to some day play the full game!
is it intended that the momentum of all the rockets will work at the same time? What I mean is that how many rocket explosions will effect the momentum of the player? I used time stop *za worldo* and fired 7 rockets at the same time at flew into space. Maybe it is inteded maybe not.
put the red light in the arena and the start green light pls.also add some ammo box scattered and randomly generated.add icons near the bullet counter.cylinder icon for shell(shotgun),pointed bullet icon for rifle bullet, and the rounded bullet icon for the pistol.add chest to collect more guns, add more guns like submachine gun, some sound effects for the opening ammo boxes and chests, name it cyber arena, make a submachine gun.i know it's a lot a add-ons, but it will finish ur game.if you want u can partner up with me to 3D model.
Really like how it plays. One thing I would suggest is for the finger rocket to make it do it with the other hand so you can still have the gun out, this way you can combo it. So like if your spraying with an AR you can right click to fire it with the other arm while still shooting for some great combos. The punch will be bugged so to fix this just disable punching during the gap of shooting the rocket. Also do the same with punching, gun is still out and it does it with the other hand, and disable finger rockets while you are in mid punch. This will allow to always have a gun and an ability at all times, just like in DOOM Eternal where you can shoot while having a flamethrower.
can you bunny hop in this game because I speedrun portal and other games and b hopping is the most fun part of any run. it is skill based and if this is going to b singleplayer then having the option of learning or not is fun. ps. the parkour is the most fun part...
I can't open it all it saids "The application “demo v0.3.1 mac” can’t be opened." and I Dowland it using safari and it saids "Safari can’t open the file “demo v0.3.1 mac” because no available application can open it." help
Great game so far! You can climb up walls by walking into them and spamming space, and the game is generally very generous in when you can run on walls, meaning that you can run along one wall for ever (i think).
Might not be seen but i have a few minor nitpicks- 1. A cylinder spinning sound when the player reloads the revolver and actually spins the cylinder would be nice. 2. A reverse y-axis look setting? 3. i think ambient weapon interaction animations could looks pretty cool. Other than that, i absolutely love this game!
I really like the game and i'm excited for your next dev note but could you make the enemies projectiles more dodgeable and then make it so that people can die.
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am i the only one know if you center and do the wall running you can go up in the demo 2
Me: Beats the parkour part with 0 deaths, and a MacBook with no mouse.
My brother: U CHEATER
how on mac???
yea, its easy
Like srsly Macbooks and Macs are sooooooooo underrated, with my MacBook I got FPS I could never even get close to with my PC
Eh, probably just optimized for mac
what do you mean by optimized lol?
hmm idk seems kinda
SUS
i have a lot of fun playing this, i think if you could add multiplayer and put it on steam it would pop off as a free to play game
I think that the next version should have crouching(maybe you could roll by dashing while crouched), cancelable time stop, and a Katana or Buster Sword could materialize if you hold down "F", you would have to charge it for a second, and it would take some energy from your time stop bar but it could hit a wide range for big groups and stop lasers in the front.
Also I have a song I made for the main menu, look out for that.
whats the song called and where can i listen to it?
I've made it, but It isn't presentable yet. I will put it into here when it is though.
I put it in the forum now, look at the top
also it's on Youtube.
if you were to do a v.4 or v.5, pls add a darkmode thnx. also, can you add a time stop canceller. by pressing the time stop button again in stopped time, the time resumes, preserving your time stop charge. and add a double time stop bar overlapping the charge so you can do two at a time. (you can make the 2nd bar harder to fill). and a rocket reload by mob drops to make the mobs more useful. also add more melee weapons and a control switch
please add a way to turn down the graphics
Don't know if its intentional but you can infinitely boost yourself up with the rocket when doing wallrun.
i love this game please make unititled FPS game 4
if you walk into the wall in the arena and roket jump you will fly LOL
a
Try downloading it from itch.ios website
i did and it didnt work
Did you unziped the file
This game is great!
Well this game is cool but why is the glory kill not 1shoting? You punch and then the enemie can shoot twice at you!
yea its pretty useless against the shooting enemies but its fun to punch off the giant thing's head
a very satisfying gameplay loop could fit in here really well, good work on this mate!
I absolutely loved the demo! Everything feels so smooth and plays so well! When you said some of the mechanics were inspired by Titanfall I knew I had to play it, because I absolutely love that game! I can't wait to some day play the full game!
Steven, we need crouching, with like "C" or something. Why has no one mentioned this yet?
please make it so you can switch your weapon when reloading instead of being stuck with it until it reloads, destroys the pace of the game
Yes, exactly.
Shooting enemy's cant shoot if you go to high.
is it intended that the momentum of all the rockets will work at the same time? What I mean is that how many rocket explosions will effect the momentum of the player? I used time stop *za worldo* and fired 7 rockets at the same time at flew into space. Maybe it is inteded maybe not.
Hey its cool though
It is, don't get me wrong, but the thing is that you might be able to clip outside of the map and deming level design useless.
If he just buffs the damage of it it would fix it, without making it impossible.
Hey Steven, I can design stuff and make some music, I honestly just really want to contribute to this game.
He should put you in you're a huge contributor and should be a helper
Thanks : )
maybe become a co-owner XD
Ha, no way. this is his game, I just wanna help.
https://vk.com/im?msgid=839210&sel=233762644&z=video419177951_456239084%2F49ec24... bye bye planet
put the red light in the arena and the start green light pls.also add some ammo box scattered and randomly generated.add icons near the bullet counter.cylinder icon for shell(shotgun),pointed bullet icon for rifle bullet, and the rounded bullet icon for the pistol.add chest to collect more guns, add more guns like submachine gun, some sound effects for the opening ammo boxes and chests, name it cyber arena, make a submachine gun.i know it's a lot a add-ons, but it will finish ur game.if you want u can partner up with me to 3D model.
Really like how it plays. One thing I would suggest is for the finger rocket to make it do it with the other hand so you can still have the gun out, this way you can combo it. So like if your spraying with an AR you can right click to fire it with the other arm while still shooting for some great combos. The punch will be bugged so to fix this just disable punching during the gap of shooting the rocket. Also do the same with punching, gun is still out and it does it with the other hand, and disable finger rockets while you are in mid punch. This will allow to always have a gun and an ability at all times, just like in DOOM Eternal where you can shoot while having a flamethrower.
Can you pls lower the grafics just a bit because my frame per second is very low Thank you
That's not how vsync works.
i found that if u wall jump a corner you can do it infinitely and reach the roof lmao
Actually, it works on regular walls too.
oh pog
Yep, it's super broken
i found a glitch where i punched the 4 legs turret robot and it sent me under the ground
same
in slow motion
You can infinitely slide on a wall if you walk into the wall and no-jump rocket boost.
thats the funne tho
is this game still in develpment? i like what i am playing.
also is there a way to change the color scheme i can see a purple on but there is no option for it.
3.0 is purple, 3.0.1 is the experimental white
can you bunny hop in this game because I speedrun portal and other games and b hopping is the most fun part of any run. it is skill based and if this is going to b singleplayer then having the option of learning or not is fun. ps. the parkour is the most fun part...
I've noticed that sometimes when you punch a crab buddy in a time stop, you get shot into the air
I can't open it all it saids "The application “demo v0.3.1 mac” can’t be opened." and I Dowland it using safari and it saids "Safari can’t open the file “demo v0.3.1 mac” because no available application can open it." help
idk if it's just my computer but it says "[the game] is damaged and can not be opened we recommend you move it to trash" when I try to play it
Great game so far! You can climb up walls by walking into them and spamming space, and the game is generally very generous in when you can run on walls, meaning that you can run along one wall for ever (i think).
You can clip through the floor if you punch lower legs, but awesome game otherwise!
Dude this game is EPIC like you :3 PD: Please dont add Portal Gun
Might not be seen but i have a few minor nitpicks- 1. A cylinder spinning sound when the player reloads the revolver and actually spins the cylinder would be nice. 2. A reverse y-axis look setting? 3. i think ambient weapon interaction animations could looks pretty cool. Other than that, i absolutely love this game!
*PLS ADD A PORTAL GUN PLSSSSSSSSS*
I really like the game and i'm excited for your next dev note but could you make the enemies projectiles more dodgeable and then make it so that people can die.